Gameloft will bring its full support, taking advantage of the platforms' specific features. With top gaming companies such as Gameloft investing in the platform, it is evident that there is no better time for game developers and gamers alike to choose Windows. The 15 new titles build on 10 Gameloft games released for Windows Phone 8 in Gameloft and Microsoft will showcase "Asphalt 8: Airborne," the hotly anticipated sequel to Gameloft's legendary arcade racing series, on Windows 8 devices at Gamescom in Cologne, Germany, Aug.
Amiga Games Inc. The agreement will bring between fifty and five hundred classic game titles to Windows 8 and Windows Phone 8 through the Windows Store and Windows Phone Store.
Microsoft will co-market the release of the gaming titles via Windows. Amiga Games will create special versions of their titles to take advantage of Windows 8 and Windows Phone 8's unique features, including live tiles, cross-platform game data sharing, and Snap and Share.
Amiga Games plans to deliver the first 50 Windows titles to Microsoft by December of , coinciding with the Holiday season. But it's boring. Terribly, terribly boring. Still coming, just not today Monday. Hard to know which publishers will hit which dates! The reason you won't see the latest hits, like King. Candy Crush Saga holds the No. It's also the top grossing app on iOS. There's definitely demand for the game, just not on Windows Phone.
It was a very marked increase in requests," Alex Dale, King. And Windows Phone? Windows Phone's app problem is hard to solve. It's a chicken-and-egg dilemma that won't get better without force and time.
Users want certain apps -- Instagram, Vine, Pinterest, Minecraft, for example -- before committing to a new platform. Developers want a certain number of users and sales before building for a new platform. It doesn't help that Microsoft is using a proprietary graphics system, effectively creating a walled garden no one wants to go into.
It's an unknown if we'd recoup that in sales," said Noodlecake co-founder Jordan Schidlowsky. It wouldn't be profitable for us to go there.
Schidlosky also pointed out a purely technical drawback. As much as Microsoft is lowering barriers to entry with its many middleware partners, that doesn't always work out for indie game developers like Noodlecake which also happen to make huge, hit games. Beyond supporting OpenGL, Microsoft needs to make itself a priority for game developers.
It can't always play catch up. It must convince game developers that they should build for Windows Phone within months, if not weeks, of a game launch. We can't expect them to develop for Windows Phone first , but neither should they be doing so a year or more later.
Instead of trying to wow us with yesterday's hits, Windows Phone needs today's hits today. Better yet, give us the games and apps that we'll be addicted to tomorrow. To ensure this is possible, every member of the editorial staff follows a clear code of conduct. We also expect our journalists to follow clear ethical standards in their work. Our staff members must strive for honesty and accuracy in everything they do. Founded in , Trusted Reviews exists to give our readers thorough, unbiased and independent advice on what to buy.
Today, we have 9 million users a month around the world, and assess more than 1, products a year. By Jon Mundy Contact via linkedin. Jon is a seasoned freelance writer who started covering games and apps in before expanding into smartphones and consumer tech, dabbling in lifestyle and media coverage along the way.
0コメント